Traits

(3) Divination (Mind)

Category: Spells (Tier 3)

With this spell, the user may use a divination method of their choice to predict the future. The results of this spell are not always fully clear or coherent and may take some interpretation after the spell to understand. 

(3) Sunbeam (Light)

Category: Spells (Tier 3)

This spell releases a concentrated beam of light like a laser that is able to burn and cut through things. 

(3) Resurrect (Light)

Category: Spells (Tier 3)

This spell allows for the user to imbue a recently deceased target with energy in order to resurrect them. This is a very temperamental spell and does not always work depending on the target's condition. The user becomes VERY fatigued after using this spell. 

(3) Daylight (Light)

Category: Spells (Tier 3)

This spell can be used to light up a large area by generating a large amount of light. 

(3) Invisibility (Shadow)

Category: Spells (Tier 3)

Dulling the light bouncing off of them, the user is able to disappear completely for a period of time. Uptime for this spell depends on the user's experience with the spell and takes energy to maintain. 

(3) Devour (Shadow)

Category: Spells (Tier 3)

This spell summons a small black hole. The user cannot control what gets sucked in, but the user themselves are immune to its pull and can dissipate it on command. 

(3) Necromancy (Shadow)

Category: Spells (Tier 3)

This spell allows the user to reanimate and control a corpse for a period of time. Animating a corpse for longer takes more energy. With practice, multiple can be controlled at once. Fresh corpses are easier to use. 

(3) Firestorm (Fire)

Category: Spells (Tier 3)

This spell whips up a blazing inferno that burns everything that it envelops. Once started, it will continue until it dissipates naturally. 

(3) Mechanical possession (Lightning)

Category: Spells (Tier 3)

This spell allows for the user to take control of and manipulate electronics. More complex electronics such as computers require some knowledge of the technology to properly utilize. Users just beginning to learn this spell often start by practicing opening and closing automatic doors from a distance. 

(3) Tidal wave (Water)

Category: Spells (Tier 3)

This spell utilizes a massive amount of water to summon a tidal wave that washes everything away. 

(3) Collapse (Earth)

Category: Spells (Tier 3)

This spell causes the ground to collapse out from under the target or cause a fissure in the ground. 

(3) Ice armor (Ice)

Category: Spells (Tier 3)

This spell conjures and controls a layer of ice overtop of the user's skin that acts as armor. The spell is an ongoing spell in order to prevent the armor from inhibiting the user's movement. 

(3) Airshot (Wind)

Category: Spells (Tier 3)

The user concentrates a ball of air and shoots it at the target. This spell is capable of shattering glass, cracking stone, and causing bullet-level damage to living targets. 

(3) Inflict sensation (Mind)

Category: Spells (Tier 3)

This spell allows for the user to cause a target to experience whatever tactile sensations that the user chooses. The user can either cast their own tactile sense to the target or choose an entirely different sensation. 

(3) Faery glamour (Light)

Category: Spells (Tier 3)

This spell manipulates light around the user, a target, object, or area to appear as something it's not. With practice the user can learn to affect more senses than just sight with this spell. 

(3) Wormhole (Shadow)

Category: Spells (Tier 3)

This spell allows for the user to open and manipulate jumpgates. By default these jumpgates only act as portals to other locations on the same dimensional plane, but if the user has the rift horns trait then they can utilize this spell to open and manipulate full rifts into the otherworld. 

36 results found.