Traits
(1) Heat resistance (Fire)
Allows for the character to touch and resist high heat. This allows for them to touch things straight out of the oven, eat super hot food, and even walk through fire.
(1) Warming (Fire)
Allows for the user to raise the temperature of their body or another's or warm an area around them.
(1) Ignite (Fire)
Allows for the user to create a small flame in their hands. This can be used to light things on fire or produce a small amount of warmth. The flame, if not set down onto a fuel source, will die quickly once it leaves the user's hands.
(1) Smokescreen (Fire)
The user breathes or spits out a cloud of black or white smoke. The smoke is hot to the touch and dissipates quickly. The smoke can leave behind soot if enough of it touches something.
(2) Fireball (Fire)
This spell conjures a ball of flame that's strong enough to be thrown or cast away from the user. It will not fizzle out immediately like fire conjured via the ember spell, and will burn for some time before dying down.
(2) Will-o-the-wisp (Fire)
This spell allows the user to create up to five small balls of fire that float around them. These can be placed down and will not fizzle out until they are out of sight range of the user.
(2) Fire manipulation (Fire)
Allows for the user to push and pull flames to move and shape them to the user's will. Works both on pre-existing fire and fire that the user has conjured.
(3) Dragonbreath (Fire)
Users casting this spell are able to breathe a continuous stream of fire from their mouth. The amount of fire produced and uptime for this spell depend heavily on the user's lung capacity.
(3) Blitz (Fire)
The user will ignite and engulf their entire body in flames. While in this state their movement speed and reflexes are much faster.
(3) Dynamite (Fire)
The user expels fire away from their body in all directions like a bomb. Has the potential to be immensely destructive if used correctly.
(2) Landmine (Fire)
The user enchants an object within their range of sight to cause a small explosion on contact.
(3) Firestorm (Fire)
This spell whips up a blazing inferno that burns everything that it envelops. Once started, it will continue until it dissipates naturally.