Traits
(1) Disregard (Shadow)
This spell casts all attention away from the user, allowing them to slip past unnoticed unless they make a large amount of noise to draw attention to themselves.
(1) Darken (Shadow)
This spell draws light away from an area, making it dark.
(1) Shadow puppet (Shadow)
This spell allows for the user to control and change the shape of both their own shadow and other shadows.
(1) Night sight (Shadow)
The night sight spell allows for the user to see in the dark as if it were day.
(2) Shadowwalking (Shadow)
With this spell the user melds in with shadows. As long as they are within the shadows they will not be visible.
(2) Solidify shadow (Shadow)
With this spell the user can utilize shadows to manipulate objects physically. The shadows will only be physically as strong as the user is and cannot be used to lift things heavier than the user could.
(2) Lullaby (Shadow)
The lullaby spell casts darkness over the consciousness of the user or a target to cause lethargy or lull them into a deep sleep.
(2) Glitch hop (Shadow)
This spell allows the user to temporarily slip into the dimensional barrier in order to instantly teleport to a location within sight. This spell does not leave behind a rift or cause any damage to the dimensional wall, and the user cannot use this spell to slip into the otherworld. The dimensional barrier rejects them instantly so they are unable to linger within the barrier. With practice the user can learn to use this spell on small objects or even other people.
(3) Invisibility (Shadow)
Dulling the light bouncing off of them, the user is able to disappear completely for a period of time. Uptime for this spell depends on the user's experience with the spell and takes energy to maintain.
(3) Devour (Shadow)
This spell summons a small black hole. The user cannot control what gets sucked in, but the user themselves are immune to its pull and can dissipate it on command.
(3) Necromancy (Shadow)
This spell allows the user to reanimate and control a corpse for a period of time. Animating a corpse for longer takes more energy. With practice, multiple can be controlled at once. Fresh corpses are easier to use.
(3) Wormhole (Shadow)
This spell allows for the user to open and manipulate jumpgates. By default these jumpgates only act as portals to other locations on the same dimensional plane, but if the user has the rift horns trait then they can utilize this spell to open and manipulate full rifts into the otherworld.