Traits
Mammalian ears (Uncommon)
Ears are odd shaped AND fluffy. Fur from the ears should not extend onto the head or body without the addition of another trait.
Obtainable via the convention pass item.
Exoskeleton (Rare)
Keratin or bone shelling / armored plates on the body. Belly scutes count for this. Cannot have large spikes without the Body Spikes trait.
Obtainable via the armored beetle item.
Scale texture (Uncommon)
Piscine or reptilian scales. This also counts for shark type sandpaper skin, and aquiline or draconic scales on limbs.
Obtainable via the dragon hide item.
Hornless (Rare)
No horns, this will remove the djubetos's ability to communicate via hornspeak with other djubetos and sense electromagnetic signals emitted by other organisms.
Djubetos who have BOTH horns damaged to the point of near or total function loss would require this trait.
Obtainable via the carbon reinforced sledgehammer item.
Cybernetics (Uncommon)
Allows for the attachment of cybernetic aspects. No more than 50% of the djubetos should be machine. These are permanently attached to the character rather than removable prosthetics. This trait may not be used to apply a screen to the djubetos's face.
Obtainable via the box o' wires item.
Jelly texture (Rare)
Patches of flesh are a gel like material. It may be translucent or opaque.
Obtainable via the slime extract item.
Terrarium texture (Scarce)
Patches of flesh may be a glass like material. May be tinted, must be translucent, and must be hard like glass. May have liquid inside.
Obtainable via the mini biosphere item.
Borg horns (Uncommon)
The djubetos has a set of cybernetic horns. May replace a lost set of horns, but can never live up to the communicative abilities of a djubetos's original horns. Needs to be combined with the extra horns trait if used as an additional set of horns.
Obtainable via the radio transmitter item.
Slime texture (Uncommon)
The djubetos's body produces excess slime that may drip or ooze. The slime can be acidic or safe to handle, and may have a flavor to it.
Obtainable via the saline solution item.
Syrenn tail (Scarce)
A marine tail that replaces the legs. Scales, fins, or fur that appears on this tail should not extend beyond the upper waist without an additional trait.
Obtainable via the siren's tail item.
Ornamental life (Mythical)
Living creatures appear inside the horns or tail. Can be combined with terrarium texture or gel texture to have creatures appear inside the body.
Obtainable via the primordial soup item.
Crystal growth (Rare)
Crystalline or mineral growths appear anywhere on the body. May not give the appearance of extra crystalline horns.
Obtainable via the crystalline enamel item.
Wooden texture (Rare)
Horns or skin may appear to have a wooden texture. Can be combined with body spikes to have wooden shards in the body. The wood should not grow leaves without an affliction.
Obtainable via the petrified wood item.